Forest made for our final degree project. I was in charge of world building, textures, materials, layout/composition, set dressing and some modelling.
I used SpeeTree for make some foliage and trees and used two external packages from the Unreal store to detail the scene.
--- https://www.unrealengine.com/marketplace/en-US/slug/procedural-nature-pack-vol ---
Water shader
--- https://www.unrealengine.com/marketplace/en-US/slug/open-world-demo-collection ---
Rocks and some foliage.
Our team:
https://www.artstation.com/colyn
https://www.artstation.com/pelayo_cuervo
https://www.artstation.com/jumenfer
https://www.artstation.com/viesca